The Game of Housing, as played by WHAT_architecture, is represented by a rubicon – a cubic metre model. Large in both size and scale 1:50, the rubicon model is comprised of 5 interlocking pieces, each demonstrative of a role (that interlocks developer with architect, agent, contractor and communicator) and a rule (style, size, density, heritage and use) that informs the designing and building of housing today. Deconstructing the rubicon, reveals 16 international housing projects undertaken by WHAT_architecture over the past 12years…